<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Arcane Descent Devlog - itch.io</title><link>https://godhacks27.itch.io/arcane-descent</link><item><guid>https://godhacks27.itch.io/arcane-descent/devlog/1717909/arcane-descent-devlog-oct-14-to-oct-20</guid><title>Arcane Descent devlog: Oct 14 to Oct 20</title><link>https://godhacks27.itch.io/arcane-descent/devlog/1717909/arcane-descent-devlog-oct-14-to-oct-20</link><pubDate>Tue, 20 Oct 2026 05:28:14 GMT</pubDate><category>devlog</category><description><![CDATA[<p>A big week. Fusing spells finally makes something with its own name and look, the menus got a full restyle, and there is a pile of new items, heroes&#039; gear and fixes. All four builds (Windows, Mac, Lin...</p>]]></description></item><item><guid>https://godhacks27.itch.io/arcane-descent/devlog/1707014/arcane-descent-devlog-online-fixed-lotso-stuff-added</guid><title>Arcane Descent Devlog: Online Fixed! Lot&#039;s&#039;o Stuff added!</title><link>https://godhacks27.itch.io/arcane-descent/devlog/1707014/arcane-descent-devlog-online-fixed-lotso-stuff-added</link><pubDate>Wed, 14 Oct 2026 12:54:20 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Online co-op is steady now, so this log goes back into the Descent itself. The numbers first, then what changed. By the numbers 62 base spells. That’s 4 more than before, and fusions still stack on...</p>]]></description></item></channel></rss>